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Online Craps Rules - Page 2

Craps Rules …… continued

When the shooter fails to make his or her "Point", the dice are then offered to the next player for a new "Come Out" roll and the game continues in the same manner. The new shooter will be the person directly next to the left of the previous shooter since the turn is made in a anti clockwise rotation.

On the "Come Out" roll, the "Pass Line" bet wins if the shooter rolls a 7 or an 11. The bet loses automatically if the shooter rolls 2, 3 or 12. This is known as "rolling craps". If the shooter rolls 4, 5, 6, 8, 9 or 10 the shooter must roll this same number again (to win) before rolling the number 7.

Rolling any of these numbers on the "Come Out" roll is called "establishing the Point". Any number so rolled is thereafter referred to as the "Point".

Establishing a "Point" is an event that happens as the immediate result of the "Come Out" roll, unless that "Come Out" roll results in 7, 11, 2, 3 or 12, in which case more rolls must be made until a "Point" is established.

A device that looks like a hockey puck called the "Puck". It is white on one side and black on the other, and is used by the dealers to identify the "Point". Once the shooter establishes the "Point", the dealer will move this puck to that "Point" number and then turn it the white side up.
 

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