Online Craps Rules - Page 2
Craps Rules …… continued
When the shooter fails to make his or her "Point", the
dice are then offered to the next player for a new "Come
Out" roll and the game continues in the same manner. The
new shooter will be the person directly next to the left
of the previous shooter since the turn is made in a anti
clockwise rotation.
On the "Come Out" roll, the "Pass Line" bet wins if the
shooter rolls a 7 or an 11. The bet loses automatically if
the shooter rolls 2, 3 or 12. This is known as "rolling
craps". If the shooter rolls 4, 5, 6, 8, 9 or 10 the
shooter must roll this same number again (to win) before
rolling the number 7.
Rolling any of these numbers on the "Come Out" roll is
called "establishing the Point". Any number so rolled is
thereafter referred to as the "Point".
Establishing a "Point" is an event that happens as the
immediate result of the "Come Out" roll, unless that "Come
Out" roll results in 7, 11, 2, 3 or 12, in which case more
rolls must be made until a "Point" is established.
A device that looks like a hockey puck called the
"Puck". It is white on one side and black on the other,
and is used by the dealers to identify the "Point". Once
the shooter establishes the "Point", the dealer will move
this puck to that "Point" number and then turn it the
white side up.
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